[INSTANTACTION] MAPS for ActofWar.info Mod


 
Post new topic   Reply to topic    ActofWar.info Forum Index -> Maps by Henry666
PostSun Jul 23, 2006 3:22 pm
Here are my modified maps so you can have some extended fun with the ActofWar.info Mod Very Happy .

Be sure to use these ONLY with the Mod available here:
http://forum.actofwar.info/viewforum.php?f=15

PACK 1 contains 3 Maps:

- Moscow Outskirts: Each player starts with some base defenses and a huge army of various units from all three sides.

- HamburgerHill: Each player starts with some Merc units, SWAT infantry and some Policemen and Police Cars.

- DestructionCenter: Each player starts with some base defenses, some Merc tanks and a huge amount of different infantry units.

DOWNLOAD HERE:

http://www.actofwar.info/ftp/henry/INSTANTACTION1.zip

PACK 2 contains 3 Maps:

- Chernobyl: Each player starts with some helicopters and some infantry units.

- Highway to Hell: Each player starts with some SWAT infantry and a huge amount of recon units (BTR, Buggy, Humvee).

- Siberian Summer: Each player starts with a prebuild US Base, some defenses and some infantry units.

DOWNLOAD HERE:
http://www.actofwar.info/ftp/henry/INSTANTACTION2.zip

PACK 3 contains 4 maps:

- Freedom Temple: Each player starts with a small recon force (infantry, buggys, BTRs, Humvees) and a load of sandback bunkers+infantry.

- LibertyCity: Each player starts with a lot of base defenses, a Patriot Launcher, US Lightfactory, some CST tanks.

- SunriseSurprise: Each player starts with a lot of base defenses and some infantry units.

- Airport: Each player starts with a prebuild base (CST heliport, US lightfactory, TFT FOC+Barracks), some base defenses and infantry (SWAT + British QueenGuards).

DOWNLOAD HERE:
http://www.actofwar.info/ftp/henry/INSTANTACTION3.zip




IAmaps.jpg
(IAmaps.jpg, 116.92 KB, Viewed: 4590 Time(s))




Moscowarmy.jpg
Starting Force on Moscow Outskirts (Moscowarmy.jpg, 106.27 KB, Viewed: 4588 Time(s))




HHpolice.jpg
Police Units on Hamburger Hill (HHpolice.jpg, 59.08 KB, Viewed: 4588 Time(s))




AIRinf.jpg
INFANTRY ON AIRPORT (AIRinf.jpg, 49.1 KB, Viewed: 4588 Time(s))

_________________

System Specs: * Athlon 64 3200+ /* 1 Gig RAM /* Geforce7800GS AGP /* 200 GB RAID HDD /* WinXP /* ADSL
Reply with quote
PostSun Jul 23, 2006 4:28 pm
lol looks good, only i dont think the Queen Guards will fit very good Wink
_________________
Reply with quote
PostSun Jul 23, 2006 4:43 pm
hehe, sure not its just for fun, also the police cars on hamburger hill, its fun to drive over infantry with em, they are somewhat strong lol...
_________________

System Specs: * Athlon 64 3200+ /* 1 Gig RAM /* Geforce7800GS AGP /* 200 GB RAID HDD /* WinXP /* ADSL
Reply with quote
PostSun Jul 23, 2006 9:55 pm
Great work, Henry!.. i'm still trying to figure out how to make the AI use those units. Confused
Reply with quote
PostSun Jul 23, 2006 9:58 pm
heh, lol, always them stupid AI ;P
_________________
Reply with quote
PostMon Jul 24, 2006 12:24 am
Even the worst human player can be more difficult to predict than a first class AI, id rather play with human players watching my 6.
Reply with quote
PostMon Jul 24, 2006 5:13 am
Quote:
Even the worst human player can be more difficult to predict than a first class AI


Lol, are you really sure ?

If you scout you can see what they do. No difference.
Reply with quote
PostMon Jul 24, 2006 5:50 pm
Frankly human players generally learn, the AI that i fight against is usually repetitive.
Reply with quote
Display posts from previous:   
View previous topic :: View next topic  
Post new topic   Reply to topic    ActofWar.info Forum Index -> Maps by Henry666 All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
Visit my new Company of Heroes Fansite 1337CoH.com.


Powered by phpBB © 2001, 2005 phpBB Group